Wednesday, October 26, 2011

Update on the Gamemode mechanics

Well, I have recently found out that my good friend Kane is able to effectively host a 14 slot server on Synegry, which means that I will first be making ant_gamemode for multiplayer. This is actually very good for me because I am now able to: 1.Test my maps with the gaming community 2.Not worry too much about fun issue, as multiplayer is always fun, amiright? and 3.Not worry about the difficulty issue, maybe even make it harder (the antlion spawn numbers per each level) . But I may have to learn how to use the game_(entity name) entities, as the more players join, the higher the antlion spawn number is. Maybe not... Well see :)

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